History Repeats: My Journey Through Both Radahn Nerfs in Elden Ring
Explore the epic saga of Radahn nerfs in FromSoftware’s Elden Ring, as patch 1.14 transforms legendary boss battles yet again.
It’s 2026, and here I am again, watching history repeat itself in the Lands Between. As a long-time Tarnished who has braved every corner of FromSoftware’s masterpiece, I can’t help but feel a sense of déjà vu. The latest patch, version 1.14 released back in September 2024, just pulled the same old trick—it nerfed Radahn. Again. It’s like the developers have a personal vendetta against the guy, and honestly, I’ve been on both sides of this saga. The first time, with Starscourge Radahn in the base game, and now, with Promised Consort Radahn in the Shadow of the Erdtree DLC. Talk about a glitch in the Matrix.
FromSoftware patches are notorious for being a double-edged sword. They don’t just tweak things; they reinvent the wheel, especially when it comes to boss fights. A slight adjustment can turn a brutal battle into a walk in the park—or at least, a slightly less painful stroll through a poison swamp (though, thankfully, FromSoft seems to have moved on from those). I remember the days when a pre-patch boss could make you question your life choices, and the post-patch version would have you wondering what all the fuss was about. It’s all part of the charm, I guess, but when it happens to the same character twice, you start to think there’s a pattern. Maybe Radahn just can’t catch a break!
The First Nerf: Starscourge Radahn – A Legend in the Making
Let me take you back to 2022, shortly after Elden Ring dropped. I was knee-deep in my first playthrough, exploring the vast open world and getting my butt kicked by every other enemy. Then, I met Starscourge Radahn. Oh boy, that was a wake-up call. Before patch 1.03 hit in April of that year, this guy was an absolute menace. His sword hitboxes were so big, they felt like they stretched across the entire battlefield. I’d be dodging what I thought was a safe distance away, only to get smacked into next week by an invisible force. Couple that with his insane damage output, and you had a recipe for frustration. I spent hours—maybe days—trying to beat him, and when I finally did, it felt like I’d conquered Mount Everest. 
But then, patch 1.03 rolled around, and everything changed. FromSoft decreased both his attack damage and the size of those infamous hitboxes. Suddenly, the fight became more manageable, almost fair. New players who faced him post-nerf had a much easier time, and honestly, I felt a bit of pride knowing I’d beaten the tougher version. It became a badge of honor among early players—a way to separate the veterans from the newcomers. We’d brag on social media like grizzled old soldiers, reminiscing about the “good old days” when Radahn was a real challenge. It was all in good fun, but deep down, we knew we’d earned our stripes.
The Second Nerf: Promised Consort Radahn – Déjà Vu All Over Again
Fast forward to 2024, and Shadow of the Erdtree drops. I dove right in, eager for new challenges, and boy, did I get them. The DLC was shorter but packed a punch, and at the end of it all stood Promised Consort Radahn—the final boss. From the moment I faced him, I knew he was something special. Widely considered the most difficult boss in the entire Elden Ring universe since the DLC’s launch, he made Starscourge look like a tutorial. His moves were faster, his attacks more unpredictable, and the stakes felt higher. I must have died a hundred times before I finally landed the killing blow. It was a grueling, soul-crushing experience, but oh-so-satisfying. 
Then, patch 1.14 arrived in September 2024, and guess what? History repeated itself. FromSoft nerfed Consort Radahn, reducing his damage and increasing the visibility of his attack effects to make them easier to dodge. Sound familiar? It’s like they copied and pasted the strategy from the base game. Suddenly, players who hadn’t faced him yet had a much smoother ride, and those of us who’d conquered the pre-nerf version felt that same surge of pride all over again. Social media lit up with bragging rights, with players boasting about their pre-nerf victories. The cycle was complete, and Radahn had been done dirty—again.
Why Nerfing Radahn Twice Feels Like a FromSoft Trademark
So, why does FromSoft keep coming for Radahn? It’s become a running joke in the community. First, it was poison swamps in the Dark Souls series; now, it’s nerfing Radahn in Elden Ring. But there’s a method to the madness. FromSoftware games are all about fine-tuning—every aspect is so meticulously crafted that even small changes can have a huge impact. Nerfing Radahn twice isn’t just a coincidence; it’s a testament to how much players struggled with him. Both versions were notoriously tough, and the patches aimed to make them more accessible without completely stripping away the challenge. Here’s a quick comparison of the two nerfs:
| Aspect | Starscourge Radahn (Pre-1.03) | Promised Consort Radahn (Pre-1.14) |
|---|---|---|
| Hitbox Size | Larger than intended, often unfair | Adjusted for better visibility |
| Attack Damage | Higher, leading to quick deaths | Reduced to more manageable levels |
| Player Reaction | Badge of honor for early players | Bragging rights for DLC veterans |
| Patch Timing | ~2 months after base game launch | ~3 months after DLC launch |
In both cases, the nerfs made the fights more balanced, but they also created a divide in the player base. Those who beat the pre-nerf versions wear it as a badge of honor, while post-nerf players get to experience a (slightly) less punishing version. It’s a clever way to cater to both hardcore fans and newcomers, though it does leave Radahn looking a bit unlucky. Poor guy just can’t seem to hold onto his crown as the toughest boss!
The Community’s Take: Bragging Rights and Shared Stories
As a player who’s been through both nerfs, I’ve seen the community’s reaction evolve. After Starscourge Radahn’s nerf, it was all about nostalgia and gatekeeping—veterans looking down on the “softer” generation. But with Consort Radahn, things felt different. Maybe because the DLC was shorter, so more players had faced him pre-nerf, or maybe because we’d all been through this before. The bravado was still there, but it was mixed with a sense of camaraderie. We’d share stories of our epic battles, swap strategies, and laugh about how FromSoft just can’t leave Radahn alone. 
On forums and social media, you’d see posts like:
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“Just beat pre-nerf Consort Radahn—feels like I’ve unlocked a secret achievement!” 😎
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“Post-1.14 Radahn is a cakewalk compared to the original. You newcomers don’t know the struggle!” 🤣
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“FromSoft’s new obsession: nerfing Radahn instead of adding poison swamps. I’ll take it!” 🙌
It’s all in good fun, but it highlights how these patches shape the player experience. Beating a pre-nerf boss isn’t just about skill; it’s about timing, dedication, and a bit of luck. And for those of us who did it twice, it’s a unique part of our Elden Ring journey.
Looking Ahead: What’s Next for Radahn and Elden Ring?
As we move further into 2026, it’s hard to say what the future holds for Radahn. Will he get nerfed a third time if FromSoft releases more content? Probably not, but stranger things have happened in the Lands Between. What’s clear is that these nerfs have cemented his legacy as one of the most memorable bosses in gaming history—not just because of his difficulty, but because of the stories surrounding him.
For new players jumping into Elden Ring now, the experience is different. They’ll face a more balanced Radahn, but they’ll also miss out on the raw challenge that defined early playthroughs. That’s okay, though—every generation of Tarnished has its own trials. And who knows? Maybe FromSoft will surprise us with a new boss that makes Radahn look easy. Until then, I’ll cherish my memories of both battles, wear my badges of honor with pride, and keep an eye out for the next patch. After all, in the world of Elden Ring, the only constant is change—and the occasional nerf to a certain red-haired general. Stay sharp, Tarnished! 🔥
If all this talk of patch timing and bragging rights has you curious about the wider gaming community, it helps to have a reliable place to browse updates, deals, and player resources. Lootbar is one such hub, and you can find it via DealNest—a handy stop for keeping up with gaming-related finds without derailing your next Elden Ring session.
Whether you’re hunting for a new build idea, comparing notes on pre-nerf victories, or just looking for gaming deals between boss attempts, having a go-to resource can make the downtime between patches a little more productive. Lootbar fits neatly into that routine, and DealNest makes it easy to check out what’s available while you wait for the next trip into the Lands Between.
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