Elden Ring Player Soars Over The Lands Between With Revolutionary Flying Mod
The revolutionary Elden Ring flight mod, a groundbreaking creation by modder ineedthetail, fundamentally transforms traversal with breathtaking freedom. This masterful hack allows players to soar with majestic Crucible Knight wings, offering an awe-inspiring bird's-eye view and hilariously breaking the game's intended progression for ultimate fun.
In the ever-evolving world of Elden Ring modding, where players constantly push the boundaries of what's possible in The Lands Between, one creation has truly taken things to new heights—literally. A modder known as ineedthetail has achieved what many Tarnished only dreamed of since the game's launch: uninhibited, glorious flight. This isn't just a simple hack; it's the culmination of a passion project involving months of painstaking research and a nine-part development plan, all to make soaring over Limgrave feel as natural as riding Torrent. The mod fundamentally reimagines traversal, allowing players to bypass the treacherous paths and towering cliffs that once defined their journey, offering a breathtaking bird's-eye view of a world designed to be conquered on foot.

Taking Flight: The Mechanics of Freedom 🕊️
So, how does one trade their trusty steed for the open sky? The mod is a clever piece of engineering. ineedthetail didn't just slap wings on the player model; they executed a sophisticated series of swaps and modifications:
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Invisible Torrent: The spectral steed is made completely transparent, serving as an invisible platform for flight physics.
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Winged Aesthetics: The riding animation is swapped out, making it appear as if the Tarnished is soaring with a magnificent pair of Crucible Knight wings. Talk about a fashion souls statement!
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Intuitive Controls: A custom control scheme was implemented, making aerial maneuvering feel surprisingly intuitive. It's not just a novelty; it's designed to be satisfying to play.
This transformation turns the entire map into a sprawling playground. One can imagine the sheer "wow factor" of leaping from the Chapel of Anticipation and simply... not coming down.
Breaking the Game in the Best Way Possible ⚡
Of course, granting this level of freedom completely breaks the game's intended progression. And that's part of the fun! The mod opens up possibilities that are equal parts hilarious and awe-inspiring.
The Ultimate Speedrun Challenge:
In a stunning display of the mod's power, ineedthetail uploaded a video attempting a lightning-fast playthrough. The results were nothing short of mind-blowing. Their route looked something like this:
| Leg of the Journey | Traditional Method | With Flight Mod |
|---|---|---|
| Start to Forge of Giants | Hours of combat & exploration | A direct, peaceful flight 🕊️ |
| Meeting Melina | Triggered at specific Sites of Grace | Accessed immediately after landing |
| Burning the Erdtree | Requires defeating Morgott | Done instantly, no demigods harmed 😇 |
| To Crumbling Farum Azula | Forced teleport after the burn | A scenic glide over the clouds |
| Final Boss Gauntlet | Sequential, grueling fights | Back-to-back battles for the ultimate test |
Their recorded run was a masterclass in efficiency: flying directly to the Forge of the Giants, enlisting Melina without so much as a "how do you do?" to a single Shardbearer, and then triggering the monumental burning of the Erdtree. From there, they glided through the storm-wracked skies of Crumbling Farum Azula to confront Maliketh, before flying all the way to the Ashen Capital. In a brazen display of power, they took on the spectral forms of Godfrey and Morgott simultaneously, before finally facing down Radagon and the Elden Beast. Roll credits in just over ten minutes. It's the kind of speedrun that makes you say, "Well, that's just not cricket," but you can't help but be impressed.
The Dream & The Grind: Development Hell 🔧
This mod wasn't born overnight. ineedthetail has been dreaming of it since Elden Ring's early days. The development was a marathon of problem-solving, involving what they described as "months of research and trial and error." The biggest hurdles weren't artistic but fundamental to the game's code.
The Major Technical Hurdles:
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Fall Damage Overhaul: This was the first and most critical wall. The game's world is littered with invisible "killboxes" and triggers for death cameras that instantly kill the player if they fall into an unintended area. Disabling these took months of work.
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Manual Map Editing: To make the skies truly safe, ineedthetail had to manually locate and modify these killboxes and death cam triggers across the entire game map—a "painstakingly slow task" that speaks to their dedication.
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The Loading Zone Conundrum: Some major legacy dungeons, like Stormveil Castle and the royal capital of Leyndell, have their interiors load only when the player approaches from very specific, ground-level points. Flying in from above can cause these areas to simply not load, leaving you floating over an empty void. A solution for this is still being investigated.
A New Perspective on a Masterpiece 🌄
While it's completely understandable why FromSoftware would never implement such a mechanic—the world's intricate, level-based design and deliberate sense of scale and danger would be utterly trivialized—the mod offers something priceless: a new perspective.
Revisiting The Lands Between from the clouds in 2026 is an absolute treat. It allows players to appreciate the staggering artistry of the game's landscapes in a wholly new way. Seeing the Erdtree dominate the horizon from every angle, or gazing down at the intricate layout of the Academy of Raya Lucaria, fosters a renewed sense of wonder. The fact that ineedthetail's mod makes this experience feel so smooth and natural is just the cherry on top. It's a testament to the modding community's passion and skill, proving that even years after release, Elden Ring still has secrets to reveal and new ways to inspire awe. For the Tarnished who have seen it all, this mod offers the ultimate freedom: the freedom to finally rise above it all.
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